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 hardware measurement



AdaTune: Adaptive Tensor Program Compilation Made Efficient

Neural Information Processing Systems

In particular, we propose an adaptive evaluation method that statistically early terminates a costly hardware measurement without losing much accuracy. We further devise a surrogate model with uncertainty quantification that allows the optimization to adapt to hardware and model heterogeneity better.


Chameleon: Adaptive Code Optimization for Expedited Deep Neural Network Compilation

arXiv.org Machine Learning

Achieving faster execution with shorter compilation time can foster further diversity and innovation in neural networks. However, the current paradigm of executing neural networks either relies on hand-optimized libraries, traditional compilation heuristics, or very recently genetic algorithms and other stochastic methods. These methods suffer from frequent costly hardware measurements rendering them not only too time consuming but also suboptimal. As such, we devise a solution that can learn to quickly adapt to a previously unseen design space for code optimization, both accelerating the search and improving the output performance. This solution dubbed Chameleon leverages reinforcement learning whose solution takes fewer steps to converge, and develops an adaptive sampling algorithm that not only focuses on the costly samples (real hardware measurements) on representative points but also uses a domain-knowledge inspired logic to improve the samples itself. Experimentation with real hardware shows that Chameleon provides 4.45x speed up in optimization time over AutoTVM, while also improving inference time of the modern deep networks by 5.6%.


Reinforcement Learning and Adaptive Sampling for Optimized DNN Compilation

arXiv.org Machine Learning

Achieving faster execution with shorter compilation time can enable further diversity and innovation in neural networks. However, the current paradigm of executing neural networks either relies on hand-optimized libraries, traditional compilation heuristics, or very recently, simulated annealing and genetic algorithms. Our work takes a unique approach by formulating compiler optimizations for neural networks as a reinforcement learning problem, whose solution takes fewer steps to converge. This solution, dubbed ReLeASE, comes with a sampling algorithm that leverages clustering to focus the costly samples (real hardware measurements) on representative points, subsuming an entire subspace. Our adaptive sampling not only reduces the number of samples, but also improves the quality of samples for better exploration in shorter time. As such, experimentation with real hardware shows that reinforcement learning with adaptive sampling provides 4.45x speed up in optimization time over AutoTVM, while also improving inference time of the modern deep networks by 5.6%. Further experiments also confirm that our adaptive sampling can even improve AutoTVM's simulated annealing by 4.00x.